Presenter Information

Andrew Walker

Document Type

Oral Presentation

Location

SURC Ballroom B/C/D

Start Date

21-5-2015

End Date

21-5-2015

Keywords

Microcontroller, Touchscreen, Reversi

Abstract

The purpose of the project is to run a touchscreen application on a 32-bit microcontroller. Reversi was chosen as the application to be developed for the project because it is a rules-light board game that requires a small amount of graphical resources, and it can be used to test the display of images and correlation to where the screen is touched and how the program responds by changing the display. The primary objectives include implementing the device libraries and drivers for the chosen microcontroller and display, getting the application to display the correct image in the correct place, and detecting a screen touch to correlate to the correct place on the touch screen.

Poster Number

17

Faculty Mentor(s)

Lad Holden

Department/Program

Engineering Technologies, Safety, & Construction

Additional Mentoring Department

Engineering Technologies, Safety, & Construction

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May 21st, 2:30 PM May 21st, 5:00 PM

Touchscreen Coding: Reversi

SURC Ballroom B/C/D

The purpose of the project is to run a touchscreen application on a 32-bit microcontroller. Reversi was chosen as the application to be developed for the project because it is a rules-light board game that requires a small amount of graphical resources, and it can be used to test the display of images and correlation to where the screen is touched and how the program responds by changing the display. The primary objectives include implementing the device libraries and drivers for the chosen microcontroller and display, getting the application to display the correct image in the correct place, and detecting a screen touch to correlate to the correct place on the touch screen.