Energy and water resource simulations for US geography undergraduates
Document Type
Article
Department or Administrative Unit
Geography
Publication Date
12-5-2018
Abstract
This paper describes environmental systems games developed for energy and water resource use designed to be adaptable from high school to undergraduate use. Two of the games are computer simulations with adjustable levels of difficulty that can be done in a computer lab or as a homework assignment. The third is a peer-to-peer roleplayer game designed for an immersive in-class simulation. For the energy and the peer-to-peer water games, we describe (1) the overall strategy or story line adopted, (2) the manner in which the game is played by students in a classroom setting, (3) the use of scientific literature in conceptualizing and parameterizing the game, and (4) possible game extensions. Preliminary data from use at the undergraduate level shows that the games are very well-received by students and, consistent with other research on quasi-experimental simulations, likely enhance learning outcomes.
Recommended Citation
Pease, M., Pérez-Lapeña, B., & Lant, C. (2018). Energy and water resource simulations for U.S. geography undergraduates. Journal of Geography in Higher Education, 43(1), 40–55. https://doi.org/10.1080/03098265.2018.1554629
Journal
Journal of Geography in Higher Education
Rights
© 2018 Informa UK Limited, trading as Taylor & Francis Group
Comments
This article was originally published in Journal of Geography in Higher Education. The full-text article from the publisher can be found here.
Due to copyright restrictions, this article is not available for free download from ScholarWorks @ CWU.